![]() (Image credit: Striking Distance Studios) As I stood, drenched in blood (some belonging to me and countless liters courtesy of the Biophage I just massacred) wielding a crude axe and about to go toe-to-toe with horrors beyond my comprehension, I thought to myself, ‘this shouldn’t be easy, this should be incredibly one sided’ and it was - in the best possible way. Upon this realization, the punishing difficulty spikes that stood as a roadblock started making more sense. But, after pushing through my jaded haze, I began to click with the rhythm needed to keep protagonist Jacob Lee breathing just long enough to consider breaking out of his moon prison.ĭespite the obvious similarities to the Dead Space franchise, which become increasingly apparent as you progress, I found Striking Distance Studios’ debut actually shares more in common with Rockstar’s Manhunt. I’ll be honest, I found the early hours of the sci-fi survival horror to be slow and frustrating. But, with every gruesome death, no matter how graphic, I slowly began to come around to The Callisto Protocol. ![]() Over the course of the game’s runtime, I was mercilessly beaten to death, had my jaw torn off, and was even splattered in a free-fall through deep space. ![]()
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